- Added a new animation for failing a transfer because of a curse
- Non-vanilla curses will now spawn Vexes on transfer fails
- When a transfer fails due to a curse and a Vessel Book was used, the item will no longer be modified, and instead a new Book item is summoned
- Removed custom_data from Vessel Books
- Added high cost enchantment detection which will increase the cost of transferring from 3 levels to 5 levels
- High cost enchantments: Flame, Frost Walker, Mending, Multishot, Soul Speed, Swift Sneak, Wind Burst
- Cursed transferring now spawns a hostile mob as punishment.
- Vanishing: Vex
- Binding: Endermite
- Added settings for toggling the following features:
- Transferring xp cost
- Highcost enchantment increasing xp cost
- Anvil receiving damage
- Curses ruining the transfer
- Cursed transfer spawning a hostile mob
- Fixed some issues related to multiplayer scenarios
- Some particle effects were slightly adjusted



