- 重构:将 Redstone 分类重命名为 Timer
- 更新:函数路径从 dfl:redstone/ 改为 dfl:timer/
- Refactor: Renamed Redstone category to Timer
- Update: Function paths changed from dfl:redstone/ to dfl:timer/
- 修复 kill_by_density 函数语法错误
- Fixed kill_by_density function syntax error
- 修正函数名称引用,确保与 v2.0.0 的重命名保持一致
- 更新的函数引用包括:things_count → count_items、clear_run_b → clear_and_execute_multiple、things_to_xp → convert_items_to_xp、keep_have_things → maintain_item_count
- 修复了 5 个函数文件中的函数调用引用
- 确保数据包内部函数调用的一致性
- Fixed function name references to ensure consistency with v2.0.0 renaming
- Updated function references include: things_count → count_items、clear_run_b → clear_and_execute_multiple、things_to_xp → convert_items_to_xp、keep_have_things → maintain_item_count
- Fixed function call references in 5 function files
- Ensured consistency of internal function calls within the datapack
- 大规模函数重命名,将多个函数名称标准化为更具描述性的英文名称
- 重命名的函数包括:things_count → count_items、fill_outline → create_glass_box、clear → force_death_drops、player_id → generate_player_id、daytime → get_day_time、entity → get_entity_count、entity_density → get_entity_density、day → get_game_day、gametime → get_game_time、item → get_item_count、players → get_player_count、other_entity → non_player_entities、spawn → spawn_dummies、kill_item → clear_items、show_entity → display_entity_info、addteam → create_teams、nodamage → disable_special_damage、setworldspawn → set_world_spawn、health → display_health_below_name、health_list → display_health_in_tab、level → display_level_in_tab、death → enable_death_scoreboard、debuff → apply_debuffs、clear_run_b → clear_and_execute_multiple、clear_run_a → clear_and_execute_single、things_to_xp → convert_items_to_xp、slime → create_rescue_platform、team → disable_friendly_fire、show_entity → display_entity_count、kill_better → kill_by_density、kill → kill_excess_entities、kill_tnt → kill_tnt_by_density、keep_have_things → maintain_item_count、ban → soft_ban_player、tpa → teleport_request、suicide → trigger_suicide
- 改进函数命名规范,使函数功能更加清晰易懂
- 保持函数功能不变,仅优化命名以提高代码可读性
- Large-scale function renaming, standardizing multiple function names to more descriptive English names
- Renamed functions include: things_count → count_items、fill_outline → create_glass_box、clear → force_death_drops、player_id → generate_player_id、daytime → get_day_time、entity → get_entity_count、entity_density → get_entity_density、day → get_game_day、gametime → get_game_time、item → get_item_count、players → get_player_count、other_entity → non_player_entities、spawn → spawn_dummies、kill_item → clear_items、show_entity → display_entity_info、addteam → create_teams、nodamage → disable_special_damage、setworldspawn → set_world_spawn、health → display_health_below_name、health_list → display_health_in_tab、level → display_level_in_tab、death → enable_death_scoreboard、debuff → apply_debuffs、clear_run_b → clear_and_execute_multiple、clear_run_a → clear_and_execute_single、things_to_xp → convert_items_to_xp、slime → create_rescue_platform、team → disable_friendly_fire、show_entity → display_entity_count、kill_better → kill_by_density、kill → kill_excess_entities、kill_tnt → kill_tnt_by_density、keep_have_things → maintain_item_count、ban → soft_ban_player、tpa → teleport_request、suicide → trigger_suicide
- Improved function naming conventions to make function purposes clearer and more understandable
- Maintained function functionality unchanged, only optimized naming to improve code readability
- 重构自动冶炼函数,使用子函数提高代码可读性和可维护性
- 为所有函数文件添加详细注释和格式化,提升代码质量
- 优化函数结构,改进代码组织
- Refactored auto smelting function using sub-functions for improved code readability and maintainability
- Added detailed comments and formatting to all function files, enhancing code quality
- Optimized function structure and improved code organization
- 现在 dfl:dfl_enable 函数会使用 dfl_scoreboard 记分板而不是 dfl_enable
- 更新了 README
- 现在数据包版本号使用 SemVer 标准,并重置为 1.0.0
- Now the
dfl:dfl_enablefunction uses thedfl_scoreboardscoreboard instead ofdfl_enable - Updated README
- The data pack version now uses the SemVer standard and has been reset to 1.0.0
- 重命名 dfl:tick/relax 为 dfl:tick/mith
- 现在 dfl:tick/mith 函数除死亡不掉落外,均仅对执行者生效
- Renamed dfl:tick/relax to dfl:tick/mith
- The dfl:tick/mith function now only affects the executor, except for keep inventory on death
- 加入 gpl 和 lgpl 协议原文对话框
- 项目更名
- 杂项
- Added original GPL and LGPL license text dialogs
- Project renamed
- Miscellaneous
change
- Changed the direct modification of player experience in dfl:tick/things_to_xp to spawning experience orbs
Full Changelog: https://github.com/WhiteElephant-abc/datapackets-functions-LIB/compare/v4.3...v4.4
change
- 将英文 README 中的插图替换为 GitHub 链接
fix
- 修复了 dfl:tick/kill 函数
change
- Replace the illustrations in the English README with GitHub links
fix
- Fixed the dfl:tick/kill function
Full Changelog: https://github.com/WhiteElephant-abc/datapackets-functions-LIB/compare/v4.2...v4.3
change
- Complete punctuation in README
- Retranslate English README
fix
- Fix version inconsistency issue in dfl:redstone/kill_item function
Full Changelog: https://github.com/WhiteElephant-abc/datapackets-functions-LIB/compare/v4.1...v4.2
change
- Update README.
fix
- Fix the issue where links displayed by the dfl:tick/kill function could not be clicked in higher versions.
Full Changelog: https://github.com/WhiteElephant-abc/datapackets-functions-LIB/compare/v4.0...v4.1
change
- No longer adds the dfl enable detection scoreboard every tick; other datapacks can call it when needed.
- Updated README.
- Optimized the dfl:tick/slime function.
Full Changelog: https://github.com/WhiteElephant-abc/datapackets-functions-LIB/compare/v3.3...v4.0
new
- Added dfl:lib/spawn function.
change
- Updated README.
- Localized dfl:tick/kill function.
- Optimized datapack reload prompt.
- Updated datapack description.
- Updated open-source license to LGPL.
fix
- Fixed the bug where dfl:tick/kill function did not display the number of killed entities.
- Fixed hyperlinks in higher versions.
Full Changelog: https://github.com/WhiteElephant-abc/datapackets-functions-LIB/compare/v3.2...v3.3
New
- Added the function
dfl:tick/smelt. - Added documentation files.
Change
- Modified the description in
pack.mcmeta. - Localization.




