Patch Notes:
- Added support for
1.21.9.
Patch Notes:
- Added fence gate hitbox detection for bullets.
- Updated the fence hitbox detection.
- Added smoke grenade.
- Infinite ammo now also works for grenades.

Patch Notes:
- Added 'Frag Grenade' item that can be crafted or given with
/loot give @s loot guns:grenades/m61. - More optimizations.
- Better checks for bullets to pass through the gaps of fences and connected fence parts.
Patch Notes:
- Added support for 1.21.6.
- Fixed the command to create custom guns.
- Fixed the list of blocks that bullets would pass through without obstruction.
Patch Notes:
- Fixed the command to create custom guns.
- Fixed the list of blocks that bullets would pass through without obstruction.
Patch Notes:
- Fixed not being able to shoot through partial blocks like slabs, stairs, fences, etc.
- Code optimizations.
Important Note:
If you're updating from an older version, make sure to /function guns:uninstall for it to work again.
Patch Notes
- Bullets are now effective underwater but lose speed and range when entering that environment.
- Added ammo loot tables.
- More entities can now be hit with bullets.
- Bullets can now travel through short grass.
- Changed some code to be more consistent with other versions.
Patch Notes
- Bullets are now effective underwater but lose speed and range when entering that environment.
- Added ammo loot tables.
- More entities can now be hit with bullets.
- Changed some code to be more consistent with other versions.
Patch Notes
- Bullets are now effective underwater but lose speed and range when entering that environment.
- Added ammo loot tables.
- Changed some code to be more consistent with other versions.
Patch Notes:
- Fixed gun and bullet names.
- Fixed gun not being able to shoot.
- Fixed inaccurate hitbox detection for shooting.
- Fixed gun and bullet recipes.
- Fixed custom guns not working.
Patch Notes
- Added support for 1.21.5.
- Updated it to
1.21.2 - 1.21.3. - Added range cap between 1 and 100.



