I finally documented the changes properly so here is the full change log instead of the my normal summarization!
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Added new advancement
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Added roads to birch structure
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Added decorations to big plains structures
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Added 13 new decorations
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Added 2 new loot tables
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Changed name and description of the advancements
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Changed all the normal loot tables
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Changed how every spawn to make structures more balanced and common (from an average of 1 structure per 700700 square to 1 structure per 500500 square)
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Changed design of: the castle, birch structures, cherry house, every big plain structure, quarry and grot
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Removed both end structures
I finally documented the changes properly so here is the full change log instead of the my normal summarization!
-
Added new advancement
-
Added roads to birch structure
-
Added decorations to big plains structures
-
Added 13 new decorations
-
Added 2 new loot tables
-
Changed name and description of the advancements
-
Changed all the normal loot tables
-
Changed how every spawn to make structures more balanced and common (from an average of 1 structure per 700700 square to 1 structure per 500500 square)
-
Changed design of: the castle, birch structures, cherry house, every big plain structure, quarry and grot
-
Removed both end structures
Added mob Updated the way waterwheels spawn Updated Loottables
Added mob Updated the way waterwheels spawn Updated Loottables
Updated the mobs that spawn in the structures
Updated the mobs that spawn in the structures
Added a recipe for luck II potion
BIG UPDATE 7 New structures some bug fixes 1 new advancement reworked some old structures
Made some small improvements to a lot of structures
New part to the castle and fixed the snow fort to have working doors
Added part to the castle
Changes to some vanilla loot tables to blend vanilla and create better



