Bookshelf Prefabs
on Aug 30, 2025📦 Bookshelf - 3.1.1
🩹 Hotfix Release!
Patch release for version 3.1.0.
🎯 bs.environment
- 🐛 #482 - Fixed misplaced test function that caused module load errors.
Bookshelf Prefabs
on Jul 17, 2025📦 Bookshelf - 3.1.0
💫 The Spatial Update!
Introduces Moon and Sun position features, as well as fully customizable hitboxes that integrate across the entire Bookshelf ecosystem.
Bookshelf is now based on Minecraft 1.21.8.
🧱 bs.block
- 🐛 #469 - Fixed missing
execute in minecraft:overworldwhen running location-based loot tables.
🔬 bs.dump
- 🐛 #441 - Fixed
#bs.dump:varincorrectly appendingundefinedto output.
⛰️ bs.environment
- ✨ #14 - Added
#bs.environment:get_sun_angleto get the sun's angle at a specific time on the Y axis relative to the horizon, in degrees. - ✨ #14 - Added
#bs.environment:get_moon_angleto get the moon's angle at a specific time on the Y axis relative to the horizon, in degrees. - ✨ #14 - Added
#bs.environment:get_current_sun_angleto get the current sun's angle on the Y axis relative to the horizon, in degrees. - ✨ #14 - Added
#bs.environment:get_current_moon_angleto get the current moon's angle on the Y axis relative to the horizon, in degrees. - ✨ #14 - Added
#bs.environment:get_moon_phaseto get the current moon phase as a string identifier following Minecraft's 8-day lunar cycle. - ✨ #14 - Added
#bs.environment:look_at_sunto orient the executing entity to look at the sun. - ✨ #14 - Added
#bs.environment:look_at_moonto orient the executing entity to look at the moon. - ✨ #475 - Added time-based predicates:
is_day_time,is_night_time,is_sunrise_time,is_sunset_timefor determining current time of day. - ✨ #475 - Added villagers behavior predicates:
is_villager_working_time,is_villager_socializing_time,is_villager_sleeping_timefor detecting villager activity phases. - ✨ #475 - Added beds usage predicate:
is_bed_timefor determining when players can use beds based on weather and time conditions. - ✨ #475 - Added mobs behavior predicates:
is_undead_burning_time,is_monster_spawning_timefor detecting mob behavior condition according to weather and time. - ✨ #475 - Added bees behavior predicate:
is_bee_sleeping_timefor detecting time when bees are in their nests/hives. - ✨ #475 - Added creakings spawning predicate:
is_creaking_spawn_timefor detecting time when creakings can spawn.
❤️ bs.health
- 🐛 #466 - Fixed a bug where healing on Paper servers always set players' health to maximum.
🎯 bs.hitbox
- ✨ #465 - Added support for custom hitboxes.
#bs.hitbox:get_entitynow also returnsdepthin addition towidth. For most dynamic entitiesdepthequalswidth, except for static entities (e.g. item frames, paintings) and custom hitboxes.
🖱️ bs.interaction
- 🐛 #463 - Fixed an issue where left/right click events could incorrectly target previously clicked entities instead of the current one.
🏃 bs.move
- ✨ #465 - Optimized bounding box computation for moving entities and added support for baked and custom hitboxes.
🧭 bs.position
- 🐛 #455 – Replaced
/rotatewith/tpinbs.positionto fix jitter and momentum issues.
🎲 bs.random
- ✨ #286 - Added support for normal distribution generation to
bs.randommodule. - 🐛 #469 - Fixed missing
execute in minecraft:overworldwhen running location-based loot tables.
🔦 bs.raycast
- ✨ #465 - Added support for baked and custom entity hitboxes.
- ✨ #445 -
#bs.raycast:runnow computes all lambda data before invoking callbacks. - 🐛 #457 - Fixed raycasts not stopping at the nearest hit when detecting both blocks and entities.
🧣 bs.spline
- ✨ #417 - Added full support for linear splines.
Bookshelf Prefabs
on May 4, 2025📦 Bookshelf - 3.0.2
🩹 A Quick Hotfix!
This is a hotfix for version 3.0.1.
- 🐛#431 - Improve compatibility by using deflate instead of bzip2 for compression.
❤️ bs.health
- 🐛 #428 - Ensure player health updates correctly when using percentage-based max health attributes.
🔬 bs.dump
- 🐛 #432 - Fix dump failing on compounds with single-letter keys.
Bookshelf Prefabs
on May 2, 2025📦 Bookshelf - 3.0.1
🩹 Simple Hotfix!
This is a hotfix for version 3.0.0.
- 📝 #314 - Add the Lifestring example, linking players' health using the
bs.healthmodule.
❤️ bs.health
- 🐛 #410 - Ensure player health updates consistently.
- 🐛 #426 – Players are now correctly killed when their health drops below 0, unless they are in Creative or Spectator mode.
🧣 bs.spline
- 🐛 #423 - Fix module tag incorrectly set to default, now set to runtime to ensure the module is properly included in bundles.
- 🐛 #412 - Fix Hermite spline tangents to use absolute space instead of relative.
- ⚡ #409 - Improve performance of sampling and streaming functions.
🔠 bs.string
- 🐛 #423 - Fix module tag incorrectly set to default, now set to runtime to ensure the module is properly included in bundles.
👀 bs.view
- 🐛 #424 - Fix
#bs.view:at_block_placementthat was incorrectly using hit normal data from the previous call instead of the current one.
Bookshelf Prefabs
on Apr 6, 2025📦 Bookshelf - 3.0.0
🚂 The Pipeline Update!
This release overhauls the project structure with Beet, focusing on modularity and isolation of each module. It also introduces a new version loader that resolves conflicts between multiple versions.
⚠️ BREAKING CHANGES: This new version has a few breaking changes!
Bookshelf is now based on Minecraft 1.21.5. Each module of Bookshelf is now shipped as a separate datapack for people wanting to use only a single module. Introduced bundles to better group modules, replacing Bookshelf and Bookshelf Dev datapacks: Bookshelf Runtime, Bookshelf Dev, Bookshelf Prefabs, and Bookshelf Suite.
- ⚠️ #281 - Merged the
bs.biomeandbs.weathermodules into a singlebs.environmentmodule. - 📦 #323 - Introduced bundles to better group modules, replacing Bookshelf and Bookshelf Dev datapacks: Bookshelf Runtime, Bookshelf Dev, Bookshelf Prefabs, and Bookshelf Suite.
- 🎉 #272 - Added an automatically generated
bs.loadmodule, removing the need for manualloadandunloadtags. Bookshelf now also uses LanternLoad. - ⚡ #285 - Removed the need for
__help__functions andhelptags. These are now generated. - 📝 #285 - Migrated the documentation to mcbookshelf.dev and reworked the contribution guide to explain the new Beet pipeline.
- ⚙️ #285 - Created a GitHub organization and transitioned from the Jupyter Notebook to Beet. Updated the metadata format, added new issue templates, and introduced workflows for automatic deployment to Modrinth and Smithed. Modules now also require a
README.mdand apack.png. - 📥 #333 - Bookshelf now has its own download manager, allowing users to select modules along with their dependencies and create custom bundles.
- 📥 #336 - Bookshelf is now available on PyPI for use with the Beet toolchain.
🧱 bs.block
- ⚠️ #375 - Changed
get_blockandget_typeto only return existing data. Empty strings for state or NBT are no longer possible; if absent, the field is omitted instead. - ✨ #279 - Introduced
play_block_sound, a function for playing block sounds. - 🐛 #320 - Fixed functions that were previously unusable outside the Overworld.
- ⚡ #375 - Added default values to
emit_block_particleand new parameters (mode,viewers). - ⚡ #363 - Enhanced
fill_block,fill_type,fill_random,set_block, andset_typeto acceptstrictas amodeparameter, allowing control over whether the operation triggers block updates. - ⚡ #349 - Added the
on_finishedargument to fill operations. If specified, the provided command runs automatically when the operation completes. - ⚡ #287 - Updated
replace_typeto return whether a type was found and replaced.
🧱 bs.environment
- 🐛 #320 - Fixed functions that were previously unusable outside the Overworld.
🌱 bs.generation
- ⚠️ #296 - Renamed the
bs.generatemodule tobs.generation. - ⚠️ #282 - Renamed scores used in callbacks to use the new
bs.lambdaobjective. - ⚠️ #296 - Renamed the
bs.generate:fractal_shape_2dfunction tobs.generation:gen_fractal_shape_2d. - ⚠️ #296 - Renamed the
bs.generate:shape_2dfunction tobs.generation:gen_shape_2d. - ⚠️ #296 - Renamed the
bs.generate:simplex_shape_2dfunction tobs.generation:gen_simplex_shape_2d.
❤️ bs.health
- ⚠️ #396 - Updated the
get_max_healthfunction to only return the base value, excluding all modifiers. - 🐛 #348 - Fixed an issue where running the heal command in a tick loop caused empty hearts to visually disappear.
🎯 bs.hitbox
- ⚠️ #318 - Introduced
collision_shapefor block hitboxes and renamedshapetointeraction_shape. - ⚠️ #318 - Removed
is_in_blockandis_entity_in_block(s)functions in favor ofis_in_block_<collision|interaction>andis_entity_in_block(s)_<collision|interaction>. - ⚠️ #297 - Replaced the
is_compositeblock tag withis_full_cubefor better clarity. - ✨ #299 - Moved the
#bs.hitbox:can_pass_throughblock tag from the move module and documented it. - ✨ #285 - Introduced the
#bs.hitbox:is_sizedtag for better hitbox management. - 🐛 #320 - Fixed functions that were previously unusable outside the Overworld.
🖱️ bs.interaction
- ✨ #300 - Added
bs.interaction.hoveredtag to check if an interaction is currently hovered.
📄 bs.log
- ⚠️ #369 - Migrated the
bs.logmodule to use SNBT instead of JSON for log messages.
🏃 bs.move
- ⚠️ #282 - Updated
on_collisoncallback: scores now use thebs.lambdaobjective, and the input requires a full command instead of a function path. Additionally,on_collision/*functions have been renamed tocallback/*. - ✨ #318 - Added optional
hitbox_shapeparameter toapply_velfunctions, selecting betweencollisionandinteractionhitboxes. - ✨ #298 - Predicate
bs.move:has_velis now properly documented. hitbox_shape - 🐛 #316 - Fixed entities clipping into blocks during collision resolution.
🔦 bs.raycast
- ⚡ #358 - Added additional lambda values to callbacks.
- ⚡ #318 - Added the
hitbox_shapeargument torun, allowing selection betweencollisionandinteractionshapes.
⏲️ bs.schedule
- ⚠️ #282 - Changed the
schedulefunction signature for better consistency with others that use callbacks.
📰 bs.sidebar
- ⚡ #367 - Optimized the module for the 1.21.5 version of Minecraft.
- 🐛 #301 - Fixed the issue where
bs.sidebar:createwas not functioning correctly.
🔠 bs.string
- 🎉 #283 - Added a new
bs.stringmodule for managing strings.
🧣 bs.spline
- 🎉 #241 - Added a new
bs.splinemodule for working with splines.
⌚ bs.time
- 🐛 #379 - Fixed get time for the 1.21.5 version of Minecraft.



