Horde Nights v1.0.12
Additions
- Added Compatability with Mo-Critters
Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
Horde Nights v1.3.0
There will be no mod release for this version. It was kinda rushed as i got sick, allergies got record breakinglly bad, and i started a new medication making me kinda depressed. I will be pushing a hotfix for anything that remains bugged, unimplimented(config), and, if ya'll are lucky, a port to 1.21.5 on Wednesday(this may not happen if i am unhappy with the progress i make on config)
Additions
- Added Bunk Lunar Events
- Currently only the "Blood Moon" can go bunk.
- Bunk Lunar Events are summoned by performing the "Blood Ritual" Incorrectly.
- They also replace all lunar events on April 1st every year.
- More content will be added to these bunk events every year, on April 1st.
Changes
- Init v9
- Manually unlock crafting recipe for the "primed diamond" when you get any component in your inventory for it.
Fixes
- Fixed a bug that causes Festive moons to happen when they aren't supposed to if they have ever had a chance to happen before.
- Fixed Super Moons & Festive Moons being bugged out to the point they will stop events from even happening ever. oops...
- Fixed 1.21.2+ not being 100% up to date on the latest features(oops, legit forgot we use overlays for an update.)
Known Issues
- Some bugs still exist in 1.21.4+, specifically with advancements. I just ran out of time to fix them.
Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
Now compiled with RRC Resource Pack INCLUDED!
Horde Nights v1.2.3
Additions
- Lay groundwork for a future update.
- Add a community suggested item to celebrate 100k Downloads
- Added the "Horde Fishing Rod"
- This item comes equipped with powerful enchantments, attack modifiers, and the ability to catch the elusive "Golden Salmon" from Mo-Fish(unreleased)
- Super & Festive versions are more powerful than the Bloody version.
- Added the "Horde Fishing Rod"
- Added extra xp rewards to killing horde mobs. Adds one level per difficulty increase, and adds one level during super moons.
- The amount of EXP each level gives is dependent on the mob.
- When lunar events are active, mobs now have custom loot tables which reference the vanilla loot tables.
- All mobs except the modded creepers & Zombie Villagers have been added.
- Zombie Villagers will be added when they get their own content in a future update!
- All mobs except the modded creepers & Zombie Villagers have been added.
- Added custom Enchantment
- Horde Sharpness - Deals extra damage to any members of the horde during Lunar Events.
- Can be combined with sharp/smite/boa
- Only dropped from Horde Mobs(during blood/super moons) or Random Loot Chests(maybe, assuming the bug still exists where we can't disable this)
- Horde Sharpness - Deals extra damage to any members of the horde during Lunar Events.
Changes
- Lunar Event Messages:
- All messages have changed.
- They are now more direct by default.
- If you prefer the old vagueness, you can change the setting in the config.
- The messages have changed to be slightly smaller and even a little more direct than before.
- Config Changes
- Pity Phantom Spawning is now configurable from Gameplay Pg2
- Lunar Event Messages are configured on Visuals Pg1
- Nerfed Phantom Spawning
Fixes
- Fixed Super Moons using blood moon attributes on recruited mobs.
- Fixed a bug from a few updates ago persisting in 1.21.2+
- Fixed #7 - Members of The Horde do not get their Health Increase properly
- Fixed Creeper Overhaul Mobs not working right during a super moon
- Fixed many mob particle effects(i swear somehow they were still working in testing, but they shouldn't have been...)
- Fixed old bugged code remaining in 1.21.4 blood moons
Known Issues
- Super Moons & Festive moons are bugged and may cause events to not work at all, simply disable them to fix this issue while you wait for the next update
- I forgot to add some of the features added in this update to the overlays for 1.21.2-1.21.4, this will be fixed in the next update
Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
Horde Nights v1.0.11
Changes
- Nerf Phantom Spawning
- Updated dependency support for RRC Resources
Fixes
- Fix adult zombies not getting the proper statistic upgrades
- Fix #7 - Members of The Horde do not get their Health Increase properly
Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
Horde Nights v1.2.2
Changes
- Init v8
- Give zombified piglins their own gifting loot table during a festive moon.
- Contains, but not limited to:
- Golden Apples
- Enchanted Golden Apples
- "Charm of Greed" - a new custom item that drops gold on the ground around you every so often
- Contains, but not limited to:
- Advancement Changes:
- Split "Bloody Hunder" into two different advancements:
- "Blood Hunt" - Kill a member of The Horde during a Blood Moon.
- "Super Hunt" - Kill a member of The Horde during a Super Moon.
- "Anti-Christ" - Kill a member of The Horde during a Festive Moon.(already exists)
- Fixes, Arangements, & Minor Changes.
- Split "Bloody Hunder" into two different advancements:
- Replaced the system to prevent sleeping during a lunar event
- Now you will take a tick of damage when you try to sleep during negative lunar events.
- This replaces using minecraft's gamerule, eliminating jank and increasing compatability with other mods/packs.
- Updated the "uninstall" function to use the improved format introduced in Mo-Variants 7.7.0 Beta 5
- There are now three uninstall options for Horde Nights:
- Everything BUT the Statistics - This option is useful for re-installs & updates that may cause issues. Statistic data will be kept intact.
- Just Horde Nights(normal) - The default functionality of the uninstall function, same as previous.
- Everything related to Horde Nights - This option removes data that is shared between multiple RRC packs, not just horde nights. Running this option with multiple RRC packs active may cause issues.
- There are now three uninstall options for Horde Nights:
- Updated every item's "custom data" format to a non-depricated standard
- This means old items will no longer work, but can still be crafted like normal diamonds.
Fixes
- Fix any code relating to checking if a creeper is charged or not.
- Fix Second Looping code not working(ritual)
- Fix ritual advancement using the injured effects ident texture
Known Issues
- Updating from v1.2.1 or lower DURING a horde nights will break sleeping forever. Please Use:
/gamerule PlayerSleepingPercentage 100- In future you will only need to use the "re-install/update" option for uninstalling the pack, but it won't work with v1.2.1
Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
Horde Nights v1.0.10
Changes
- Replaced the system to prevent sleeping during a lunar event
- Now you will take a tick of damage when you try to sleep during negative lunar events.
- This replaces using minecraft's gamerule, eliminating jank and increasing compatability with other mods/packs.
Fixes
- Fix any code relating to checking if a creeper is charged or not.
Known Issues
- Updating from v1.0.9 or lower DURING a horde nights will break sleeping forever. Please Use:
/gamerule PlayerSleepingPercentage 100- In future you will only need to use the "re-install/update" option for uninstalling the pack, but it won't work with v1.2.1 or below.
Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
Fix creeper's statistic advancement being bugged.
Horde Nights v1.2.1 - Festive Follow Up
Changes
- Update Identifier advancements to fix CMD value too big [1.21-1.21.3]
- Festive Moon Changes:
- Spiders now have their own gifting pool
- Don't mind the rest of the console errors, they are there to remind me to keep working on it!
- Spiders now have their own gifting pool
Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:





