Features/changes:
- added ducks (chicken variant)
- new world generation
- add salt rocks to world generation
- added salt item
- too hot temperatures set the player on fire
- custom stews in cooking pot
- potions recipes in alchemy table
- some code optimization
- now only the attacked animals attacks the player instead of all the nearby animals
- improvements to the sanity system
- sleeping restores sanity
- added colors recipes
- added beds recipes
- added recipes for signs, trapdoors, colored bundles
- disabling villager trades (temporary)
- creepers will explode if they touch fire
- new health system
- reworked the anvil crafting. now the anvil have gui
- when stepping on leave there is small chance to destroy it (player/mobs)
- removed recipe for bricks
- clay is now placeable - when placed for long time it dry into brick
- changes in loot tabels of dirt types - now those blocks drop dirt instead of "dirt balls"
- removed recipe for dirt slab
- added recipe for glass (sand in blast furnace)
- bottles are now back to be made from glass instead of clay(maybe temporary)
- now monsters can climb on climbable blocks(ladder, vine, etc)
- added special fish types to fishing
- added more items into fishing loot table
Bug Fixes :
- the campfires in the camp structure spawn without timer
- sniffers not spawning in sniffer garden biome
- villagers and loot can give unsupported items
- knives are not damaged when used for attacking
- tools have low durability / the same durability in higher tiers
- difficulty not auto set to hard on load function
- regular stone slabs missing loot table
- no loot table for cobweb
- leaf litter not in campfire fuel tags
- deepslate and terracotta not in tag #hard_rock for pebble break
- wood slabs missing loottables
- iron nuggets have unnecessary data in some cases
Features:
-
updated to 1.21.8
- now logs drop bark when peeled
- new biome the "sniffer garden" (WIP)
- new custom crafting station the "alchemy table" (wip)
- more crucible recipes
- added craters TO WORLDGEN
- anvils now breaks instantly if no support block is found
- Game WIKI (WIP)
Bug Fixes :
- axe and sculpture tool some time not activate - added blocks to the ignore raycast tag (eg leaf litter)
- death massages showed to incorrect players
- advancement for knife not working
- more small bug fixes
Features:
- dripstone loottables and recipes
- some changes to worldgen (rocks and pebbels)
- leaf litter loottable
- chains recipe,loottable and can be climbed
- anvil recipe is much cheaper now
- you can now "tame" animals by feeding them - tamed animals and their babies wont attack the player
- much more loottable to common natural blocks
- new stat to armor called "insulation" that makes the player to change temperature slower
- fishing rod recipe and loottable
Bug Fixes :
- custom blocks not droping the correct item
- somtimes campfires can get stuck as lit
- fixed bug with sculpture tool and particle
Features:
- spiders can shoot cobwebs
- greater follow range to most hostile and passive mobs
- bandages now have use cooldown and apply hunger un use
- stamina now drain a little bit faster
- some recipe changes
Bug Fixes :
- knife not consum durabillity when breaking grass
-
New Boss - The Slime King
(have chance to appear in slime rain)
-
improved use sound for bandages
-
New Food-Sanity system
if the player eating only similar foods his Sanity will decrease over time
Bug Fixes :
- custom blocks droping barrel
- advancement not showing
Updated to 1.21.4
- miner zombies more accurate
- nerf to bamboo
- flint hoe fixed
- new underground dungen - spider nest
- new experimental features
bug fixes:
- the grid in the custom craftings not restored if players use Q to drop the items
- campfires have chance to stay lit after the timer end
Fixed a critical bug that caused an error when packaging as a mod
all mod loaders should work now
Fixed a critical bug that caused an error when packaging as a mod
- added textures and models for some items
- added dynamic lights system (beta)
- added SFX system
- some code improvements
- hoe hravest mechanic WIP



