Added two new underwater structures!
cargo shipwreck
contains a few held items, kelp, and fish
Underwater pillars
Contains sus gravel and a drowned spawner!
Adds 3 new structures!
End Greenhouse, spawns in the outer end islands
End Warehouse, spawns in the outer end islands
Lightning Pillar, spawns in plains biome

Fixed structures not spawning (whoops)
- Added loot tables for every structure that had a chest
- added sus gravel to gimmi house ruins and strange wells
- changed all the relic coin pouches to the natural tag
- improved the graveyard a little bit
Added 3 more structures Silverfish dungeon: spawns in lush and dripstone caves under y=40 Deepslate Dungeon: spawns in the deep dark under y=-5 Bogged Dungeon: Spawns only under mangrove swamps
Added three new structures camp: spawns mostly in taiga biomes Pillar: spawns mostly in jungle biomes abandoned farm: spawns mostly in plains and forests Removed Nether Fossil because of a bug Changed well to actually generate the tumblestone correctly (skipped 2.0.0 because of a bug)
Fixed Gimmi House ruins spawning more then it needs to
The first release version! of my datapack



