Version 1.1.4
Special thanks to Flethan on the Discord for finding all of these!
Bug Fixes
- Scrying damage no longer bypassses Creative invulnerability
- Mannequins will now copy the FallFlying (Elytra Gliding) state of their owner.
- Mannequins for flying Creative players have NoGravity enabled
- Hydrodynamic now works properly. (It was using previously cached data in my test world, so "It worked on my machine")
- Repeating bows now properly duplicate spectral arrows
The previous fix for guiding/subtle only grabbed the yaw from the player, not the pitch. This caused subtle+guiding arrows to be very slow and floaty.
Also adds a tweak to the ender arrows, allowing them to load chunks while also making them do double damage compared to an end pearl, to balance the absurd distances they can allow players to travel.
Whoops! I used the wrong key in the lang file for the new custom damage type, so it just reported "death.attack.scrying" instead of the new custom "had an out of body experience" death message.
Version 1.1
The Player Feedback Update
New Features
- New Ender Arrow.
- Craft 4 with 5 End Pearls and 4 Arrows.
- When fired, functions as an End Pearl.
- New textures for all custom arrow types.
- New damage type for damage from Scrying
- If this damage kills the player, death message will read "[Player] had an out of body experience."
- Scrying a Spectral arrow or a Flaming arrow will give the player Night Vision for the duration.
- Item names and enchantment names now use translatable strings.
Changes
- "Raid Seeker" has been converted "Phototropic".
- Now, instead of Illagers, it seeks out any glowing entities.
- This means it can be coupled with bells to seek out Illagers during a raid, or to allow targets "marked" by a Spectral Arrow to be more easily targeted.
Bug Fixes
- Subtle now works with Guiding and Repeating.
- Guiding now works properly with Repeating.
Initial upload of the Advanced Archery datapack.



