Compatibility
Minecraft: Java Edition
26.1-snapshot-1
1.21.x
1.20.x
1.19.x
1.18.x
1.17.x
Platforms
Creators
Details
Licensed ARR
Published 4 months ago
Updated 3 days ago
Changelog
🌿 Vanilla Enhanced Shader v0.4 - Release Notes
🔄 General Overview:
- Faithful to vanilla style, but with significantly enhanced lighting, saturation, and vibrancy.
- Balanced for performance and quality, keeping a lightweight shader core.
🔆 UPDATES & FEATURES
🎨 Color & Lighting Enhancements:
- 📈 Improved saturation and contrast:
- Colors are now vivid and lively instead of washed out.
- Powered by
saturation(..., 1.2)andcontrast(..., 1.15)functions.
- ☀️ Dynamic day-night tinting:
- Gradual and natural sky tint transitions throughout the time cycle.
- Handled by
getDayNightColor()function.
🌊 Underwater Visuals:
- 💧 New underwater tint and depth shading:
- Replaces vanilla's flat water with deeper, immersive blue tones.
- Realistic light attenuation using
depthFadeblending.
- 🌫️ Fog inside water for enhanced depth perception:
- Color blending simulates realistic underwater vision limits.
🌦️ Weather & Fog Effects:
- 🌧️ Rain fog tint now gives a moody gray-blue filter to the
world.
- Applied via
fogColor = mix(...)depending onrainStrength.
- Applied via
- 💦 Wetness effect post-rain: adds mild brightness and saturation for realism.
🕳️ Cave Environments:
- 🌌 Darkening and tinting in low skylight caves:
- Faint purple shadows and flickering light in deep darkness.
frameTimeCounteradds a pulsing flicker effect.
📊 Performance & Compatibility:
- Built using #version 120 GLSL, works even on older GPUs.
- Focused on visual fidelity with minimal post-processing.
🚧 Roadmap for v0.5:
- Godrays (sunlight beams)\
- Simple SSR reflections\
- Layered distance fog\
- Smoother skybox transitions
Files
Metadata
Release channel
ReleaseVersion number
0.4Loaders
Game versions
1.17–1.21.8Downloads
244Publication date
August 5, 2025 at 2:02 PMPublisher

xsoras
Member


