Compatibility
Minecraft: Java Edition
1.21.10–1.21.11
1.20.4–1.20.6
Platforms
Supported environments
Creators
Details
Licensed CC-BY-NC-4.0
Published 2 years ago
Updated last week
Changelog
OneBlock v2.3.2 - Configuration Overhaul & Animal Control
OneBlock Guidebook
- 17-Page Interactive Guide - Comprehensive guidebook given to all players on first join
- Dynamic Content - All values pulled from current server configuration
- Auto-Update - Right-click the guidebook to refresh with latest config values
- Complete Coverage - Welcome, mechanics, progression, waves, drops, chances, biomes, commands, dimensions, multiplayer, tips, recipes, and admin information
- Command Access -
/oneblock guidegives or updates the guidebook - Always Accurate - Config changes automatically reflected when you open the book
New Configuration Options
- Plants Toggle - Enable/disable plant/flower spawning via admin panel (default: enabled)
- Split Wave Chances - Separate control for enemy and friendly mob waves:
- Enemy Wave Chance - Controls hostile mob wave spawning
- Friendly Wave Chance - Controls friendly mob wave spawning
- Previously both used a single "Wave Chance" setting
- Animal Spawn Weights - Control spawn frequency for different animal categories (1-10 scale, default: 5)
Admin Panel Updates
- 4-Page Admin Panel - Added new Page 4 for animal spawn control
- Page 1 Slot 5 - Plants toggle (wheat seeds icon)
- Page 1 Slot 10 - Renamed to "Enemy Wave Chance" (clock icon)
- Page 1 Slot 14 - NEW "Friendly Wave Chance" (bell icon)
- Page 4 - NEW Animal Spawn Control with 6 category sliders:
- Farm Animals - Chicken, Cow, Sheep, Pig
- Resource Animals - Mooshroom, Bee, Goat
- Mount Animals - Horse, Donkey, Camel, Llama, Mule
- Pet Animals - Cat, Wolf, Parrot
- Utility Animals - Allay, Iron Golem, Snow Golem
- Rare Animals - Fox, Panda, Turtle, Rabbit
- Config list now displays both wave chances separately
Animal Spawn Weighting System
- Weighted Selection - Higher weight = more frequent spawns
- Weight Range - 1 (rare) to 10 (very common), default: 5 (balanced)
- Easy Adjustment - Left/Right click: ±1 | Shift + Left/Right: ±2
- Visual Feedback - Item stack count shows current weight value
- Per-Category Control - Fine-tune which animal types spawn more often
OneBlock Safety System
- Auto-regeneration - Missing OneBlocks automatically respawn every 10 ticks
- Falling block detection - Won't spawn blocks while gravity blocks are falling through
- Piston protection integration - Regenerated blocks properly register with anti-exploit system
Bug Fixes
- Friendly wave spawning - Fixed friendly mobs not spawning when friendly wave chance was adjusted
- Plant spawning without support - Fixed plants appearing without solid blocks beneath them
- Gravity block spawning without support - Fixed gravity blocks (sand, gravel, anvils, concrete powder, etc.) spawning without solid support and immediately falling/breaking
- OneBlock regeneration - Fixed blocks not respawning after being removed
Command Updates
/oneblock admincommands now support:enemywavechance- Set enemy wave spawn chancefriendlywavechance- Set friendly wave spawn chancewavechance- (deprecated) Sets enemy wave chance for backwards compatibility
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
2.3.2Loaders
Game versions
1.21.10Downloads
3291Publication date
December 8, 2025 at 10:10 AMPublisher

Lynk
Owner


