Compatibility
Minecraft: Java Edition
1.20.1–1.20.6
1.19.1–1.19.2
Platforms
Supported environments
Creators
Details
Licensed GPL-3.0-only
Published 12 months ago
Updated yesterday
Changelog
🤝 Diplomacy Menu
- Pressing Z as an RTS player now brings up a menu where you can send resources and ally/disband other players
- You can still use the old commands if you need to (/ally, /sendfood, etc.)
- Player names are coloured according to the new Player Colours system
🎨 Player Colours
- Players are now coloured based on the order they join the game
- If you started using RTS Start blocks, your player colour is the same as that block
- You can toggle between player colours or the old alliance-based colours at the bottom right
- You can also change the colours of alliances (self, ally, enemy, neutral) in the mods config menu
- Thanks to @Daratrix for the coding and design
🛠️ Bugfixes 🛠️
- Building on top of a unit no longer cancels its commands if it was already moving away
- Fixed spiders' shift-queued movements not being shown
- Cheats are now reset whenever a new game begins
- Carrot and Potato crops no longer drop items when broken by hand or building damage
- Polar Bears are no longer worth 300 food when killed by workers
- Pillagers can no longer fire while out of range of a target (including when mounted)
- Fixed units sometimes stopping if moved to the same place they were already going
- Necromancer zombies are no longer upgraded into Husks or Drowned when research completes
- Fixed tab cycling and shift-tab cycling for units and buildings
⚙️ Quality of Life ⚙️
- Camera sensitivty is now saved to your local configs
- Players who start at the same colour of starting block are now automatically allied
- While a worker is selected, mousing over resource blocks shows their values
- The clock is now clickable to toggle showing the tooltip permanently
⚖️ Balancing ⚖️
- All hero experience requirements raised by 33%
- All panicking animals' speed bonuses reduced to 20% (previously 25% to 100%)
- Beacon base cost reduced from (1000 wood, 1000 ore) to (500 wood, 500 ore)
- Default time to win with a fully upgraded beacon reduced from 20mins to 10mins
- You can still change this with /gamerule beaconWinMinutes
🐷 Piglins
- Brute HP raised from 50 to 55
- Military portal cost reduced from (125 wood) to (100 wood)
- Hoglin cost reduced from (150 food, 75 ore) to (140 food, 70 ore)
- Hoglin HP raised from 70 to 75 and move speed from 30 to 31
- Hoglin Cavalry cost increased from (300 food, 250 wood, 100s) to (350 food, 300 wood, 120s)
- Hoglin Stables cost reduced from (250 wood) to (150 wood, 50 ore)
- Flame Sanctuary, Basalt Springs and Wither Shrine costs all changed to (150 wood, 200 ore)
- Blaze attack damage raised from 0 to 0.5
- Ghasts now also gain the +10% movement speed bonus over nether terrain
- Food thrown by the Piglin Merchant can no longer be picked up by neutral units
🧑🌾 Villagers
- Hunter villagers now have only 1.5 damage against animals (2 for veterans)
- This is now also specified in their attack damage tooltip
- Iron Golems now have 20% ranged armour
- Iron Golem health reduced from 150 to 140
- Pillagers are now much more accurate
- Pillagers now reload their crossbows even when out of combat
- While reloading, movement speed is reduced by 20%
- Pillager attack speed reduced from 0.4 to 0.3
- Vexes now follow their parent evoker if the evoker is not in combat, instead of remaining where they are
💬 Languages
- Updated Traditional Chinese (zh-tw)
- Updated Simplified Chinese (zh-cn)
Files
Metadata
Release channel
ReleaseVersion number
1.2.2Loaders
Game versions
1.20.1Downloads
2453Publication date
October 9, 2025 at 1:15 AMPublisher

SoLegendary
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