- # Fixed a bug with the Case where the open Case button wouldn't be deactivated after opening the Case
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- # Fixed a bug with the reward item not dropping if the player had a full inventory
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- # Fixed a bug with the Case where the player wouldn't receive the correct reward when in survival mode
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- # Fixed a bug with the Case where the player wouldn't receive any item due to server/client synchronization issues (the items are now dropped on the location of the player as soon as the player closes the UI)
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- # Fixed a bug with the Case not being removed after opening it
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- # Fixed a performance issue that caused the game to lag every time you would open a case in lager modded Environments (Still happens the first time you open a type of case, but this is necessary for all the items to load correctly)