Compatibility
Minecraft: Java Edition
1.16.5
Platforms
Supported environments
Details
Licensed ARR
Published last year
Updated 2 months ago
Changelog
(Beta 1.7.3) (Fourth update in the Bree-Land release cycle)
- Biomes
- Added Barrow Downs River (replaces rivers in the barrow downs to fix immersion breaking water color changes)
- Blocks
- Added Crucible (only a placeholder for now)
- Added Stripped Willow Branch
- Added Stripped Willow Log
- Added Stripped Willow Log Slab
- Added Stripped Willow Wood
- Added Stripped Willow Wood Slab
- Added Stripped Willow Wood Stairs
- Added Willow Branch
- Added Willow Button
- Added Willow Log Slab
- Added Willow Pressure Plate
- Added Willow Sign
- Added Willow Wood Slab
- Added Willow Wood Stairs
- Fixed large pots not having plant particles (like pipeweed)
- Ported Fallen Willow Leaves
- Ported Willow Beam
- Ported Willow Beam Slab
- Ported Willow Door
- Ported Willow Fence
- Ported Willow Fence Gate
- Ported Willow Leaves
- Ported Willow Log
- Ported Willow Planks
- Ported Willow Sapling
- Ported Willow Slab
- Ported Willow Stairs
- Ported Willow Trapdoor
- Ported Willow Vines
- Renamed Berry Plants and Bushes to Berry Hedges and Bushes respectively
- Standing banners can now be waterlogged
- Config
- Added a server config setting to disable Fast Travel to Default Waypoints
- Added a server config setting to disable Fast Travel to Custom Waypoints
- Added a server config setting to set dripstone damage fall height (because entities would receive damage of a heart for even a fall of 0.01 blocks)
- Added a client Hired Unit Death Messages setting to the client settings menu
- Added a client High Contrast Messages setting to the client settings menu
- Entities
- Added Bree-land Cheesemonger
- Added Bree-land Leatherworker
- Added Bree-land Stablemaster
- Added J. R. R. Tolkien
- Fixed Bree Guards not holding Bree shields
- Fixed Tolkien spawning list resetting on every server restart
- Fixed a client crash when rendering rangers with custom helmets (like leather hats)
- Fixed several entities using wrong skin overrides (textures)
- Fixed some entities not having correct health set
- Fixed wandering traders being able to spawn on slabs, stairs, and leaves
- Made captains non-aggressive like legacy
- Ported Bree-land Baker
- Ported Bree-land Brewer
- Ported Bree-land Butcher
- Ported Bree-land Florist
- Ported Bree-land Innkeeper
- Ported Bree-land Lumberman
- Ported Bree-land Smith
- Ported Bree-land Stonemason
- Removed the interacting lock from captains
- GUI
- Added hover messages to the Coin Exchange menu
- Added warning colors to some banner perm settings to indicate dangerous perms
- Finished Coin Exchange menu stability overhaul
- Fixed some banner configuration tooltips not disappearing
- Made the Hired Unit equipment inventory ranged slot only show for applicable unit types (currently rangers)
- Re-worked the Hired Unit equipment inventory and added a dedicated ranged weapon slot
- Re-worked the entire settings menu (and added all client config settings to the settings menu (since Forge does not have the built-in mod config menu anymore))
- Simplified and fixed unit order selection buttons
- Hired Units
- Fixed only Bree Guards having a death message
- Fixed unit hired confirmation message only saying bree-land guard
- Units can now have multiple weapon types given by the player and specified in JSON
- Items
- Added Willow Boats
- Loot Tables
- Added 18 new chest loot-tables for bree village chests (as opposed to a single table for legacy bree chests)
- Added a separate loot table for hamlet guard houses from normal houses
- Removed coin drops from hired units
- Misc
- Added 1 new advancements in Extended (19 currently)
- Added 3 advancements from Legacy (33.6% currently ported)
- Fixed Large Pot and Large Flower Pot recipes (use brick items vs brick blocks)
- Fixed planks from slab and stair recipes requiring multiple different block ingredients
- Fixed wood recipes missing recipe "groups"
- Structures
- Added Bree Villages
- Added Building blacklisting (certain builds can now only spawn once in a structure)
- Added an all new Bree Village Stable and Orchard building
- Added the ability for irregular structure pieces to spawn (like road lamp posts)
- Backported Mc1.21 waterloggable jigsaw setting
- Backported structure max distance template option
- Made Gundabad Captain tents rarer
- Made captains that spawn at tents permanent, and captains that randomly spawn at camp centers disappear on death.
- Universally fixed structures sinking into water by a block in Middle Earth
- Trading
- Added Cooked Duck to the Blue Mountains Merchant buy pool
- Fixed players being to steal items from trader inventories
- Wandering traders for each biome now spawn at different rates
- Wandering traders can no longer spawn on leaves, stairs and slabs
- Textures
- Add random rotation to the models of Dirt, Coarse Dirt, Barren Dirt, Moss Blocks, Jungle Mud, and Packed Fur
- Finally fixed the derpy model for leather hats
- Fixed banners and beds having weird break particles
- WorldGen
- Added Willow Trees and made them only spawn near bodies of water
- Barrow Downs now spawn with a the new Barrow Downs River biome




