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Minecraft: Java Edition
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📦 LightAura v7.1.0 - Configuration System Overhaul
🔧 Config System Redesign
Reorganized the entire configuration into structured categories: Performance PlayerLighting DroppedItemLighting WorldInteraction Visual Debug Introduced configVersion for tracking and auto-upgrading outdated configs.
🌟 New Config Features
Performance Added maxLightSources to limit active dynamic lights. Added enablePerformanceMode to reduce feature load for low-end systems. Configurable performanceModeRadius. Player Lighting Added fine control: enableHandPositionLighting enableEyePositionLighting animationBrightnessMultiplier Dropped Item Lighting Added enableDistanceScaling and minDistanceMultiplier. New enableItemBobbingSync for synced lighting with item animations. World Interaction New options: enableWaterLighting enableLavaLighting respectLightBlockingBlocks Introduced block blacklist (e.g., bedrock, barrier, etc.). Visual Added smooth transitions and flicker effects: enableSmoothTransitions transitionSpeed enableFlickerEffect flickerIntensity Optional enableColoredLighting (experimental). Debug Added advanced debug settings: enablePerformanceMetrics showLightPositions logFrequency
💡 Light Items System
Light items are now mapped with lightItems.minecraft:item=light_level. Added many new default light-emitting items, including: nether_star, sculk_catalyst, glow_item_frame, and more. New utility methods: addLightItem(itemId, lightLevel) removeLightItem(itemId) reloadConfig() Light levels are validated (range: 0–15).
🛠 Other Improvements
Validation system for numeric config values to prevent invalid inputs. Auto-regeneration of outdated configs with updated comments and defaults. Enhanced logging when debug mode is enabled.
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ReleaseVersion number
7.2.0Loaders
Game versions
1.20.1Downloads
531Publication date
August 1, 2025 at 8:12 PMPublisher

OSAMA1
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