Compatibility
Minecraft: Java Edition
1.21.1
1.20.1
1.19.2–1.19.4
1.18.2
1.16.3–1.16.5
1.15.2
1.12.x
1.11.2
1.10.2
1.9
1.8.9
1.8
1.7.10
1.7.2
1.6.4
1.6.2
1.5.2
Platforms
Supported environments
Details
Licensed LGPL-3.0-only
Created 3 years ago
Updated 2 weeks ago
Changelog
Added:
- Geckolib dependency.
- Blox Bug enemy.
- NeoForge configuration screen.
- Support for EFM 21.13.4.
- Gummi Ships, can be controlled similar to a boat with the ability to fly, they require a Gummi Core block and a cockpit.
- Gummi Hangar, 5 tiers upgradable with munny, apply redstone to refuel your ship.
- Gummi blocks with 8 shapes (stonecutter) and 16 colors variants (combining shape and dye).
- Gummi Blueprints, they can hold a Gummi Ship design. Thank you Televo for providing the original texture.
- Gummi meteors randomly spawning on the surface of the overworld, they drop keyblade upgrade materials and gummi fragments.
- Gummi fragments which then can be used to make gummi blocks.
- Gummi Phone to be able to store and summon your Gummi Ship (shift + punch your Gummi Ship while holding it).
- Config option to disable the Command Menu to change colors, preventing some cases where it would flicker.
- Two built-in datapacks, one to disable Overworld and the other one to disable End custom worldgen.
Changed:
- Visual effect on the red portion of the HP Bar, now it decreases gradually.
- Savepoints will now retain their stats when broken.
- Lock on switch is now a keybind, no longer bound to sprinting key.
- Updated Spanish translation to work with datagen, please report any faulty translations if found.
- Slightly lowered volume for armor summon and unsummon sounds.
- Shotlock should now lock on entities easier since it doesn't require to be that precise anymore.
- Casting a magic will remember its position for the next time you open the submenu.
- Reduced CPU usage of the merging function from Munny, MP, HP, Focus and Drive orbs and the Command Menu color scanning function.
Fixed:
- Some DDD keyblade models.
- Pauldrons lagging over time with EFM.
- Shotlocks not working with EFM.
- IronFurnaces desummoning the keyblade.
- Errors on console regarding extended reach.
- Crash when a player who casted stop dies before it deals damage.
- Magic being greyed out if you only had Cure which you could cast.
- Fixed Reaction Commands order being wrong and crash.
- HUD being visible even when F1 was pressed.
- Keyblade selection going further down than intended depending on the resolution.
- Potential fix for Large Bodies ignoring Stop damage.
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
2.7.0-1.21.1Loaders
Game versions
1.21.1Downloads
20Publication date
December 4, 2025 at 8:22 PMPublisher
Wehavecookies56
Owner


