Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Creators
Details
Velthoric Physics Mod
💥 What’s this mod all about?
Velthoric brings high-performance physics to Minecraft using the full Jolt Physics engine via JoltJNI. Move, collide, and interact with rigid and soft bodies, ropes, and cloth, all with persistent worlds and a powerful developer API.
⚡ Core Features
- Rigid & Soft Bodies – Full simulation of solid and deformable objects.
- Narrow & Broad Phase Collisions – Efficient collision detection for all objects.
- Constraints – Support for joints and other physics constraints.
- Shapes – Various collision shapes supported.
- Raycasting & Shape Casting – Detect and interact with objects using rays or shapes.
🛠️ Developer API
Create custom physics objects, control rendering, manipulate bodies, and extend the system.
🎯 Testing Commands
/vxsummon
Spawn built-in and custom objects: boxes, ropes, cloth, marbles and more.
Also works with any objects registered via the API.
Test Vehicles:
You can spawn a test car or motorcycle that you can drive using:
/vxsummon velthoric:car ~ ~ ~
/vxsummon velthoric:motorcycle ~ ~ ~
The seat is visible when you press F3 + B.
/vxtest
Quickly create predefined setups for dev & debugging.
Includes chained boxes, configurable soft bodies, box grids, and more.
/vxkill @x[...]
Remove physics objects matching a selector.
You can target objects by type
, bodytype
, distance
, limit
, and sort
.
Example:
/vxkill @x[type=velthoric:box,limit=5,sort=nearest]
🔧 Included Tools
- PhysicsGun – Pick up, move, rotate, and yeet objects.
- Magnetizer – Pull or push objects where you aim.
- BoxThrower – Spawn and launch boxes instantly.
- ChainCreator – Connect two objects (or one to the ground) with a chain.
💻 Supported Platforms
- Windows x86_64
- Linux x86_64
- Linux Arm64
- MacOS x86_64
- MacOS Arm64
Note: All other platforms (e.g., 32-bit systems, Android) are not supported and will crash.
⚠️ Bug Reports & Mod Compatibility
Found a bug, crash, or an incompatible mod? Please report it on the issue tracker:

🙏 Acknowledgments
- JoltJNI - JNI bindings for Jolt Physics
- Jolt Physics - Physics engine