Compatibility
Minecraft: Java Edition
1.21.x
1.20.x
1.19.x
1.18.x
1.17.x
1.16.x
1.15.x
1.14.x
1.12.x
Platforms
Supported environments
Creators
Details
Licensed ARR
Published 2 years ago
Updated 4 weeks ago
Changelog
Fusion 1.2.6a
- Fixed model showing no quads when using pane_culling_fix
Fusion 1.2.6
- Added data providers for block model modifiers and item model modifiers
Fusion 1.2.5
- Fixed emissive quads not being quite as bright as they should be
Fusion 1.2.4
- Fixed vertex permutations for rotated textures being wrong and hence piecedlayout not looking correct when rotated
Fusion 1.2.3
- Added special casing for builtin/generatedparent model to make it work properly
- Fixed custom texture render types not working with multipart models and the pane_culling_fixoption
- Added Turkish translations (thanks to RuyaSavascisi!)
Fusion 1.2.2a
- Fixed error for baseandconnectingmodels when they have quads with no cull direction
Fusion 1.2.2
- Fixed pane_culling_fixculling being inverted, culling only quads which should not be
Fusion 1.2.1
- Fixed texture references overwriting model references in connecting models
- Fixed block model modifiers with only pane_culling_fixoption getting ignored
Fusion 1.2.0
- Added base model type
- Allows for processing random and continuous textures
- Base models can have multiple parent models
- Connecting model type inherits all properties from the base model type
 
- Added base texture type
- Allows specifying emissiveness, custom render type, and custom tinting function
- Added biome_grass,biome_foliage, andbiome_watertinting functions
- All texture types inherit properties from base texture type
 
- Added block model modifiers
- Allows overlaying additional models onto blocks
- Added pane_culling_fixto cull the top/bottom quads of glass panes
 
- Added item model modifiers
- Allows for conditionally changing item models
- Added count,durability,enchantment, andpotionitem predicates
 
- Added custom entity models
- Added entity model modifiers
- Allows for random or conditional entity models and textures
- Added altitude,is_baby,biome, anddimensionentity predicates
 
- Added a warning screen when a resource pack requires a newer Fusion version than the one installed
- Added piecedconnecting texture layout allowing bordered textures from only a few tiles
- Added overlayconnecting texture layout intended for block overlays
- All Fusion texture types can now be animated
- Added continuous texture type for textures which span multiple blocks
- Added random texture type for randomly choosing from a number of variations
- Connecting models now allow specifying a connectionskey similar to thetexturekey
- Added match_block_in_front,match_state_in_front, andis_directionconnection predicates
- Improved error messages for match_stateconnection predicate
- Drastically improved performance of connecting models
- Added compatibility for Embeddium, Iris, ModernFix, Oculus, Rubidium, Sodium, and VintageFix
- Removed empty space from the fullconnecting texture layout
- Fixed match_statepredicate not working correctly when not all block state properties are specified
- Fixed incorrect connections for connected textures when using UV lock or texture rotations
- Fixed specifying connections per texture in connecting models not working correctly
- Fixed connecting model sometimes using the wrong render type
- Fixed caching states in connecting model sometimes leading to incorrect connections
Fusion 1.1.1
- Added match_stateconnection predicate
- Added is_face_visibleconnection predicate
- Fixed log spam for resource packs which don't have a pack.mcmeta file
Fusion 1.1.0
- Added an option for resource packs to have optional Fusion integration
- Added the option for connecting textures to override their render type
- Added the option to specify connections per texture in connecting models
- Added horizontal,vertical, andcompactconnecting texture layouts
- Fixed connecting models not working when nested inside WeightedBakedModel
Fusion 1.0.6
- Fixed concurrency issue when rendering connecting models
Fusion 1.0.5b
- Fixed crash with VintageFix 0.3+
Fusion 1.0.5a
- Added separate mixins for when VintageFix is installed
Fusion 1.0.5
- Fixed VanillaModelDataBuildersetting ambient occlusion to false by default
Fusion 1.0.4
- Fixed concurrency issue where some texture are sometimes not loaded correctly
Fusion 1.0.3
- Added ModelBakingContext#getModel
- Fixed parents for connecting models not always being resolved
Fusion 1.0.2
- Fixed simple connected texture sprite coordinates for the left,up,down connection
Fusion 1.0.1
- Fixed SpriteCreationContextsometimes returning the wrong atlas size
Fusion 1.0.0
- Initial release of Fusion
Files
Metadata
Release channel
ReleaseVersion number
1.2.6a-forge-mc1.12Loaders
Game versions
1.12–1.12.2Downloads
328Publication date
April 7, 2025 at 9:41 PMPublisher
SuperMartijn642
Owner


