Compatibility
Minecraft: Java Edition
1.20.4
1.20.1
Platforms
Supported environments
Creators
Details
Licensed MIT
Published 2 years ago
Updated last month
Changelog
"Florals? In my tonics and tintures?"
--- Added four new flowers to the overworld, which can be brewed into new tonics.
- Fire Lily - Can be brewed into a Fiery tonic. Found in savannas and sparse jungles.
- Heather - Can be brewed into a Frosty tonic. Found in cold biomes.
- Milkweed - Can be brewed into a Purifying tonic (replacing Sponge in the old recipe). Can be found in Swamps.
- Moly - Can be brewed into a tonic of Magic Resistance. Found rarely in high-altitude biomes like hills and mountains.
All the new overworld flowers can additionally be found in Flower Forests.
- Also added a new grass-like block known as the Clover Patch, which spawns frequently in plains, hills, and forests. Like grass, it can be harvested with shears. Occasionally when breaking it, you can find a Four-Leaf Clover, which can be brewed into a potion of luck. Can be brewed into a Wayfaring tonic.
--- Added two new flowers to the Nether, which can be brewed into new tonics.
- Midas' Fingers - Can be brewed into a tonic of Gold Rush. Found in Crimson and Warped Forests, and is protected by piglins due to it being able to be crafted into a gold nugget.
- Lavadrop - Can be brewed into a tonic of Volatility. Found in Nether Wastes and seldomly in Basalt Deltas. Gives off a respectable amount of light, which increases when potted.
--- Added one new flower to the End, which can be brewed into a new tonic.
- Stella - Can be brewed into a tonic of Resistance. Found everywhere in the End. Gives off a respectable amount of light, which increases when potted.
--- Added Seven New Mob Effects, all of which are obtainable by crafting a tonic.
- Fiery - Causes you to ignite your enemies and slowly smelt items that you hold in your hands (tools and armor are protected).
- Frosty - Causes you to freeze your enemies, and gives you an innate Frost Walker effect.
- Floral Scent - Pacifies mobs and prevents them from targeting or being targeted by other mobs. Is removed upon dealing or taking damage. Works on the player to allow them to escape a hostile situation.
- Gold Rush - Empowers gold equipment and tools by slowing their durability loss, increasing the damage they deal and protection they offer, and imbuing them with luck.
- Magic Resistance - Makes you immune to magical damage types, and dispels certain magical entites that come into contact with you. (This is managed by a tag and by default only affects Vexes and Allays).
- Volatility - Causes the affected entity to explode when the effect expires, dealing a sizeable amount of damage to itself and anything in the blast zone.
- Wayfaring - Causes the affected entity to leave behind a trail of luminous golden leaves, which glow in the dark and can be used to mark your trail as you explore. The leaves will last for thirty seconds, slowly wilting before fading out of existence.
--- Added new compat recipes for tonics using effects from:
- Botania
- Hexalia
- Warriors Of Past Epoch



