Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Creators
Details
🧪 The Alchemist’s Touch
A Fabric mod that reinvents alchemy in Minecraft.
New potions, effects, alchemical stones, imbued weapons, and immersive mechanics — alchemy becomes strategic, expanding far beyond simple brewing.
🧭 Overview
The Alchemist is no longer just a potion brewer,
but a craftsman capable of shaping matter, life, and death.
Explore a complex potion system where every ingredient has meaning,
and your creations can change the world… literally.
Main Features
- 30+ new potions with unique gameplay effects.
- New status effects.
- Alternative recipes for some potions.
- Alchemical Stones: apply effects to the terrain.
- Imbued Weapons: apply a potion effect for a number of hits based on the effect’s duration.
- Potion-infused food: consuming the food directly applies the effect.
- Stackable potions up to 16 units, with an internal cooldown.
Early Game Potions
- Two new toxic crops: the Poisoned Carrot and Poisoned Beetroot, rare variants of their edible counterparts.
- Lava buckets can now fuel brewing stands, though they provide much less fuel than blaze powder.
- The Alchemist’s Core, a powerful craftable item, acts as a substitute for Nether Wart in brewing — though it’s much harder to obtain.
Modified Potion Recipes
🔥 Fire Resistance – Can now be brewed with a Magma Block and a Magma Cream
🍎 Regeneration – Can now be brewed with a Golden Apple and a Ghast Tear
💪 Strength – Can now be brewed with a Firework Star and Blaze Powder
🧴 Potions & Recipes
Click to expand
Available Variants:
- Long → add Redstone
- Strong → add Glowstone Dust
Effect | Base | Ingredient | Duration | Variant |
---|---|---|---|---|
Levitation | Slow Falling | Feather | 0:10 | Long |
Glowing | Night Vision | Glow Berries | 1:00 | Long |
Alcohol | Awkward | Sweet Berries | 1:00 | Long, Strong |
Darkness | Awkward | Ink Sac | 0:45 | Long |
Long Leg | Awkward | Bamboo | 3:00 | Long |
Liquid Walker | Awkward | Lily Pad | 3:00 | Long |
Ore Sense | Night Vision | Iron Ore | 3:00 | Long, Strong |
Resonance | Awkward | Echo Shard | 3:00 | Long, Strong |
Reactivation | Short Cooldown | Sunflower | 3:00 | Long, Strong |
Purification | Awkward | Milk Bucket | 3:00 | Long |
Petrification | Turtle Master | Obsidian | 0:30 | Long |
Acid | Awkward | Rotten Flesh | 0:45 | Long, Strong |
Ignition | Fire Resistance | Fermented Spider Eye | 0:45 | Long |
Teleportation | Awkward | Ender Pearl | Instantaneous | Strong |
Thorns | Awkward | Cactus | 3:00 | Long, Strong |
Brain Washing | Awkward | Zombie Brain | 3:00 | Long |
Frost | Awkward | Snowball | 0:45 | Long |
Alchemist | Awkward | Copper Ingot | Instantaneous | None |
Death | Resurrection | Wither Rose | Instantaneous | None |
Saturation | Awkward | Beetroot | 0:45 | Long, Strong |
Double Health | Strong Healing | Golden Apple | Instantaneous | Strong |
Resurrection | Awkward | Totem of Undying | Infinite | None |
Haste | Awkward | Claw | 3:00 | Long |
Mining Fatigue | Haste | Fermented Spider Eye | 3:00 | Long, Strong |
Short Cooldown | Awkward | Sunflower | 3:00 | Long |
Long Cooldown | Short Cooldown | Fermented Spider Eye | 3:00 | Long |
Masking | Invisibility | Fermented Spider Eye | Instantaneous | None |
Vampirism | Awkward | Blood Bag | 3:00 | Long, Strong |
Stun | Awkward | Charged Copper | 0:10 | Long |
Giant | Awkward | Bone Meal | 3:00 | Long, Strong |
Dwarf | Giant | Fermented Spider Eye | 3:00 | Long, Strong |
Photosynthesis | Awkward | Leaf | 3:00 | Long, Strong |
Oblivion | Awkward | Pitcher Plant | Instantaneous | None |
Rust | Awkward | Oxidation Fragment | 0:45 | Long |
Adhesion | Awkward | Resin Clump | 3:00 | Long |
No Interaction | Brain Washing | Rabbit Foot | 3:00 | Long |
Berserk | Awkward | Torchflower | 0:45 | Long, Strong |
Ghost Walk | Awkward | Ghast Tear | 0:05 | Long |
Unstable | Non brewable | Non brewable | Instantaneous | Strong |
Permanent Health | Non brewable | Non brewable | Instantaneous | None |
Permanent Strength | Non brewable | Non brewable | Instantaneous | None |
Permanent Speed | Non brewable | Non brewable | Instantaneous | None |
Infinity | Non brewable | Non brewable | Instantaneous | None |
✨ Added Effects
Click to expand
Effect | Instant | Category | Description |
---|---|---|---|
Long Leg | No | Beneficial | Lets you step over higher blocks without jumping. |
Liquid Walker | No | Neutral | Allows walking on water and lava. |
Ore Sense | No | Beneficial | Highlights nearby ores. |
Resonance | No | Neutral | Spreads active effects to nearby entities. |
Reactivation | No | Beneficial | Reactivates expired effects on the player when drinking a new potion. |
Purification | No | Beneficial | Removes all negative effects currently applied. |
Petrification | No | Harmful | Immobilizes the target and makes them invulnerable. |
Acid | No | Harmful | Deals continuous damage. |
Ignition | No | Harmful | Set the entity on fire. |
Teleportation | Yes | Neutral | Instantly teleports the player to a new position depending on the amplifier. |
Thorns | No | Beneficial | Reflects part of the damage taken back to the attacker. |
Brain Washing | No | Harmful | Disorients living entities and alters their behavior (Reduces villagers prices and disable mob attack). |
Frost | No | Harmful | Slows movement and deals frost damage. |
Alchemist | No | Beneficial | Turn coal into gold. |
Death | Yes | Harmful | Instantly kills the target (only deal 50% of a boss max health). |
Saturation | No | Beneficial | Slowly reduces the player’s exhaustion over time, making their hunger decrease much more slowly. |
Double Health | Yes | Beneficial | This effect instantly grants the target a large amount of absorption hearts—effectively doubling their health for a long duration. |
Resurrection | Yes | Beneficial | Saves the player from death, like a Totem of Undying. |
Infinity | Yes | Beneficial | Makes certain effects permanent at the cost of max health. |
Long Cooldown | No | Harmful | Increases the delay between potion uses. |
Short Cooldown | No | Beneficial | Reduces the delay between potion uses. |
Masking | Yes | Neutral | Hides visible effects on an item or entity. |
Unstable | Yes | Neutral | Causes unpredictable or unstable reactions. |
Vampirism | No | Beneficial | Restores health on successful attacks. |
Stun | No | Harmful | Briefly immobilizes the target. |
No Interaction | No | Harmful | Prevents all block or entity interaction. |
Aftermath | No | Neutral | Kill the entity when the effect ends if their health is below 50% of their maximum health. |
Berserk | No | Neutral | Greatly increases speed, strength and making you unkillable during the effect — but once it ends, you’ll face the Aftermath. |
Ghost Walk | No | Beneficial | Allows walking through certain blocks temporarily. |
Giant | No | Beneficial | Enlarges the player. |
Dwarf | No | Neutral | Shrinks the player. |
Photosynthesis | No | Beneficial | Regenerates nutrition under sunlight. |
Oblivion | Yes | Neutral | Drop 25% of your loot. |
Adhesion | No | Beneficial | Lets you climb vertical walls. |
Rust | No | Harmful | Gradually wears down armor. |
Permanent Health | Yes | Beneficial | Adds a permanent extra heart. |
Permanent Strength | Yes | Beneficial | Grants a permanent attack boost. |
Permanent Speed | Yes | Beneficial | Grants a permanent speed boost. |
🪨 Special Items
Alchemical Stones
Items capable of storing potion essences and applying the effect to the terrain (e.g. acidification, petrification…).
Effect | Description | Affected Blocks | Base |
---|---|---|---|
Acid | Destroys most weak blocks upon contact, mimicking acid corrosion. | Low-hardness blocks (dirt, wood, sand, etc.) | Acid Potion |
Acid II | Same as normal version, but with greater radius and destruction power. | Blocks with resistance < 6 | Acid II Potion |
Petrification | Converts blocks into cobblestone. | All | Petrification Potion |
Petrification II | Converts blocks into bedrock. | All | Petrification II Potion |
Alchemist | Transmutes coal blocks into gold. | Coal blocks | Alchemist Potion |
Ignition | Transforms blocks as a furnace would (smelting, burning, etc.). | Sand, Red Sand, Cobblestone, Stone, Netherrack, Clay, Wet Sponge, Raw Metal Blocks, Grass | Ignition Potion |
Resurrection | Grant the resurrection effect, when the effect save you from death, you teleport back to the spot. | All | Resurrection Potion |
Imbued Weapons
Weapons can be charged with a potion effect.
Each effect lasts for a number of hits based on the potion’s duration, with a minimum of 10 hits.
Syringes
- Allow collecting blood by using them or hitting entities.
- Can store an entity’s effects or inject them into another.
Ingredients
- Blood Bag: stores collected blood (different blood types exist).
- Alchemist Core: replaces Nether Wart in recipes, rarer.
- Witch’s Finger, Zombie Brain, Claw, Leaf
Loot & Compatibility
New Drops
Creature | Item | Quantity | Chance |
---|---|---|---|
Zombie | Zombie Brain | 1 | 50% |
Witch | Witch’s Finger | 1–5 | 70% |
Cat | Claw | 1–5 | 50% |
Ocelot | Claw | 1–5 | 100% |
Wolf | Claw | 1–5 | 30% |
These rates may vary depending on the Looting enchantment.
Compatibility
ModMenu:
- Access a configuration menu directly from ModMenu.
- Allows enabling/disabling each potion individually.
🛠️ Planned
- Updates will cover the two latest Minecraft versions; if you want an older version updated, contact me by email.
- Smoke entities: entering them grants potion effects.
- More potions & new alchemical interactions.
- Balance adjustments for late-game effects.
- Craftable alchemical golems as guardians.
- Special alchemist tools (e.g. handmade bombs).
- Ground runes & transmutation circles (chalk/blood/stone).
- Stronger potions like elixirs with unique ingredients.
- Summoning homunculi (unstable artificial beings with unique powers).
A smarter and more immersive way to craft and use potions in Minecraft.
Got feedback or ideas for the mod? Let me know!
- Email: matibi.mods@gmail.com