Compatibility
Minecraft: Java Edition
1.21.x
1.20.x
1.19.2–1.19.4
1.18.2
Platforms
Supported environments
Creators
Details
Licensed LGPL-3.0-only
Published 3 years ago
Updated 5 days ago
Changelog
1.1.0
- fixed
rule_indexvariable using the wrong value - fixed
random()method breaking when used with no args - fixed
Non [a-z0-9/._-] character in pathcrash with modded entities having model id's that do not create valid Identifiers/ResourceLocations - fixed wolf collar models only being separate from the base model if a wolf_collar.jem was present (wolves share their base model with the collar renderer in vanilla)
- fixed
!boolean inverting not applying tovarbvariable booleans - added
keyframe()&keyframeloop()animation methods to simplify keyframe format animations, the format iskeyframe(k, a, b, c,...)withkbeing the linear progress of the keyframes (typically a timer), and all further values being the individual keyframes value. In practise, k=0 will output the value of keyframea, k=1 will output the value of keyframeb, and k=1.5 will give a linear output halfway betweenb&c. In effectkis the timer playing through the keyframes, with each keyframe value at a whole number withabeing 0.keyframeloop()will wrap around from the final frame back to frameaand so on askincreases past the last frame. whereaskeyframe()will only display the last frame for higherkvalues.kwill be treated as a positive number even if negative. - fixed
print()&printb()methods only printing once if the x value had logically resolved to a constant - now requires
ETF 4.6.1or higher - added
nanvariable that resolves to Float.NaN in runtime mostly for debugging purposes, it being used should make any math function/equation give its failure outcome.
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
1.1.0Loaders
Game versions
1.19.2Downloads
142Publication date
November 4, 2023 at 1:32 PMPublisher
Traben
Owner
![[EMF] Entity Model Features](https://cdn.modrinth.com/data/4I1XuqiY/6e5bbd0d06b1741bfdab6c0cfab6de8fdaf0064c_96.webp)


