Compatibility
Minecraft: Java Edition
1.21.1
1.20.1
Platforms
Supported environments
Creators
Details
Licensed MIT
Published 4 months ago
Updated last week
Changelog
1.1.0
- Adds fallback mode for non supported shaderpacks
This mode will force usage of Colorwheel by relying on existing shaders. This is the method used by Iris Flywheel Compat.
This doesn't replace compatible packs (there WILL BE rendering issues) but it's better than nothing. - Improved incompatible pack alert wording
- Adds "Disable this alert" clickable text for incompatible pack and broken pack alerts
gl_MultiTexCoord1
/gl_MultiTexCoord1
is now scaled by 240 to match Iris behavior- Fixes old lightning multiplying the alpha channel
- Adds namespace prefix to Flywheel shader functions related to old lighting
- Fixes config not being saved
1.0.0
- Public and documented shaderpack extension
Shaderpack devs can now make their pack compatible - Geometry shaders are now supported
- Provides mc_Entity values for terrain-like geometries
This makes Iris Flywheel Compat incompatible with Colorwheel - Provides correct at_midBlock values
- Missing Iris uniforms are now provided (fixes generated normals)
- Shaderpack programs are now pre-transformed (improves compile time)
- OIT is now disabled on Apple Silicon (fixes issues related to translucent geometries)
- Fixes weird rendering with colored shadows
- A lot of bug / incorrect behavior fixes
0.2.3
- Fixes lag when mining Create blocks and assembling contraptions
- Fixes incompatible shaderpack alert displaying full path
- Working Fabric builds
0.2.2
- Fixes compilation error when using Create: Enchantable Machinery
- Graphical issues may occur depending on the shaderpack used.
A proper fix is being worked on. - Adds message to recommend using the patched shaderpack (if available) when an incompatible pack is used
- Fixes spam when an incompatible shaderpack is used
- Adds config option to disable alerts when using an incompatible or broken shaderpack
You can edit the config using /colorwheel or using Create mod config menu.
0.2.1
- Fixes translucent waterwheels with Euphoria Patches
0.2.0
- Fix crash when using zipped shaders
- Support light smoothness
- Fix crash when Iris could not load because of an invalid shaderpack
- Allow shaderpacks to disable blending on specific buffers
- Adds a separate gbuffers program to render translucents block entities / entities
- Render translucents in the correct render stage
- Provide blockEntityId and entityId uniforms
- Add comment directive to disable automatic flw_fragColor assignment
0.1.0
The first usable version.
Lag spikes when compiling shaders and minor graphical issus are to be expected.
To install a patch: extract the correct .zip into the shaderpack.
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
1.1.0+mc1.20.1Loaders
Game versions
1.20.1Downloads
1500Publication date
October 12, 2025 at 6:09 PMPublisher

djefrey
Member