Compatibility
Minecraft: Java Edition
1.21.1
1.20.1
Platforms
Supported environments
Creators
Details
Licensed MIT
Published last month
Updated 3 weeks ago
Changelog
Changelog
All notable changes to this project will be documented in this file.
[1.20.1] - 0.1.1 - 26.11.2025
Added
Copper Horse Armor
- New armor item: Copper Horse Armor with 4 protection (between leather 3 and iron 5)
- Loot generation: Can be found in dungeon, desert pyramid, jungle temple, nether bridge, stronghold, end city, and village weaponsmith chests
- Creative tab placement: Appears after leather horse armor, before iron horse armor
FastChest Support (Fabric only)
- Supported version: FastChest 1.5 for 1.20.x
- Optional compatibility: Copper Chests now render as static block models when FastChest mod is installed
- Performance boost: Simplified rendering reduces lag with many chests
- Item rendering: Chest items also use static models in inventories and when held
Config Menu
- Copper Golem oxidation time: The oxidation time of the Copper Golem can now be configured in the mod settings
- Golem Transport Stack Size: New config option to set how many items a Copper Golem can transport at once (1-64, default: 16)
Copper Torch
- New light source: Copper Torch with unique flame particle effects
- Wall variant: Can be placed on walls like regular torches
- Custom particles: Special copper-colored flame particles
Copper Lantern
- 8 variants: Copper, Exposed, Weathered, Oxidized + Waxed versions
- Oxidation system: Lanterns weather over time like other copper blocks
- Waxing support: Use honeycomb to prevent oxidation
- Hanging variant: Can be placed on ceilings or standing on blocks
- Light level 15: Provides maximum light output
Copper Chain
- 8 variants: Copper, Exposed, Weathered, Oxidized + Waxed versions
- Oxidation system: Chains weather over time like other copper blocks
- Waxing support: Use honeycomb to prevent oxidation
- Axe scraping: Remove wax or reduce oxidation with an axe
- Rotatable: Can be placed along any axis (X, Y, Z)
- Waterloggable: Can be placed in water
Copper Bars
- 8 variants: Copper, Exposed, Weathered, Oxidized + Waxed versions
- Oxidation system: Bars weather over time like other copper blocks
- Waxing support: Use honeycomb to prevent oxidation
- Axe scraping: Remove wax or reduce oxidation with an axe
- Connecting: Connects to adjacent bars and solid blocks
- Waterloggable: Can be placed in water
Fixed
- Copper Tools & Armor: Fixed stackability - all copper tools and armor are now correctly unstackable (max stack size 1)
- Copper Nugget Compatibility: Added tag support for cross-mod compatibility (c:nuggets/copper, c:copper_nuggets) - now works with other mods on both Forge and Fabric
- Copper Golem Crash: Fixed server crash when Copper Golem tried to evaluate item pickups (missing ATTACK_DAMAGE attribute)
- Creative Tab Sorting: Copper tools, armor, and nuggets now appear after their vanilla counterparts (stone tools, chainmail armor, iron nugget) instead of at the bottom of tabs
- Copper Bars Textures: Fixed black/purple texture rendering for Copper Bars (missing template models)
Copper Golem Improvements
- Lightning protection: Fixed duplicate oxidation removal when struck by lightning
- Spawn sound: Copper Golem now plays correct spawn sound instead of Iron Golem repair sound
- Item throwing: Items are now thrown towards the player when retrieved with empty hand (like in 1.21.10)
- Equipment drops: Improved equipment drop behavior on death and when turning to statue
- Damage handling: State reset now only triggers when actually taking damage
- Shear sound: Added custom shear sound for removing antenna items
- Container interaction range: Reduced from 4.0 to 3.0 to match vanilla behavior
- Double chest support: Fixed container tracking for double chests
- Equipment slot constant: Added EQUIPMENT_SLOT_ANTENNA constant for consistency
- Step height: Added step height of 1.0 (Copper Golem can now step up 1 block)
- Block spawn particles: Both pumpkin AND copper block now show break particles when spawning
- Spawn method: Added spawn(WeatherState) method matching vanilla CopperGolem API
- Initial state: Copper Golem now correctly initializes to IDLE state on construction
- Sculk sensor detection: Shearing the Copper Golem now triggers GameEvent.SHEAR
- Statue transformation: Fixed execution order - entity is now discarded before playing sound
- Leash handling: Leash is now properly dropped when turning to statue
- Entity loot table: Drops are now handled via loot table (1-3 copper ingots with looting bonus)
- Copper Horse Armor texture: Fixed armor not rendering on horses (texture was looked up in wrong namespace)
Files
Metadata
Release channel
ReleaseVersion number
1.20.1-0.1.1Loaders
Game versions
1.20.1Downloads
314Publication date
November 26, 2025 at 8:28 PMPublisher

Smallinger
Member


